GetPrefabScene |
Get a (cached) scene from a PrefabFile |
Instantiateobsolete |
Create a unique copy of the passed in GameObject |
MakeGameObjectsUniqueobsolete |
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MakeIdGuidsUnique |
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RenderGameObjectToBitmap |
Render a GameObject to a bitmap. This is usually used for easily rendering "previews" of GameObjects,
for things like saving thumbnails etc. |
RenderModelBitmap |
Render a Model to a bitmap. This is usually used for easily rendering "previews" of Models for thumbnails |
RunInBatchGroup |
Run an action inside a batch group. A batchgroup is used with GameObject and Components to
make sure that their OnEnable/OnDisable and other callbacks are called in a deterministic order,
and that they can find each other during creation. |