| GetPrefabScene |
Get a (cached) scene from a PrefabFile |
| Instantiateobsolete |
Create a unique copy of the passed in GameObject |
| MakeGameObjectsUniqueobsolete |
|
| MakeIdGuidsUnique |
|
| RenderGameObjectToBitmap |
Render a GameObject to a bitmap. This is usually used for easily rendering "previews" of GameObjects,
for things like saving thumbnails etc. |
| RenderModelBitmap |
Render a Model to a bitmap. This is usually used for easily rendering "previews" of Models for thumbnails |
| RunInBatchGroup |
Run an action inside a batch group. A batchgroup is used with GameObject and Components to
make sure that their OnEnable/OnDisable and other callbacks are called in a deterministic order,
and that they can find each other during creation. |