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Api
Classes
SceneUtility
RunInBatchGroup
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Classes
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SceneUtility
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Static Methods
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RunInBatchGroup
RunInBatchGroup
Run an action inside a batch group. A batchgroup is used with GameObject and Components to make sure that their OnEnable/OnDisable and other callbacks are called in a deterministic order, and that they can find each other during creation.
method
static
obsolete
static
void
RunInBatchGroup
(
System.Action
action
)
Obsolete.
Use Scene.BatchGroup() instead
Parameters
Name
Type
Description
action
System.Action
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