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Constructors
functions
WorldInput
Properties
data_object
Hovered
data_object
LeftMouseAction
data_object
RightMouseAction
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Api
Components
WorldInput
WorldInput
Sandbox.WorldInput
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Derives from
Component
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class
Assembly: Sandbox.Engine
Inheritence
Component
WorldInput
Summary
A router for world input, the best place to put this is on your player's camera. Uses cursor ray when mouse is active, otherwise the direction of this gameobject.
Constructors
WorldInput
Properties
Hovered
The Sandbox.UI.Panel that is currently hovered by this input.
LeftMouseAction
Which action is our left clicking button?
RightMouseAction
Which action is our right clicking button?
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