Inheritence

Summary

A router for world input, the best place to put this is on your player's camera. Uses cursor ray when mouse is active, otherwise the direction of this gameobject. You could also put this on a VR controller to interact with world panels.

Constructors

WorldInput

Properties

Hovered The Sandbox.UI.Panel that is currently hovered by this input.
LeftMouseAction Which action is our left clicking button?
RightMouseAction Which action is our right clicking button?
VRHandSource If using VR this will be the hand source for input.
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