Inheritence

Summary

A router for world input, the best place to put this is on your player's camera. Uses cursor ray when mouse is active, otherwise the direction of this gameobject.

Constructors

WorldInput

Properties

Hovered The Sandbox.UI.Panel that is currently hovered by this input.
LeftMouseAction Which action is our left clicking button?
RightMouseAction Which action is our right clicking button?
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