About EZ Camera Shake for s&box
This package is a full port of the EZ Camera Shake package for Unity. It should (hopefully) be a 1:1 recreation so setting it up should be pretty straight forward.
1. Install the library through the library manager in the editor
2. Restart the editor, otherwise it's not going to recognize it for some reason*
3. Add the "CameraShaker" component to your camera (or a parent)
4. Reference it in your code and call CameraShaker.ShakeOnce() or any other preset you'd like!
*If it still doesn't recognize it after restarting, then I have absolutely no idea why.