Performance, The Plaza Makeover, Improved Flashlights, and Corpse Piling!
!rtv Command to allow people to vote for a map change
30 second preparing phase after loading into the new map
New scoreboard
Volume sliders per player
Blood effects and a lightcookie texture for flashlights
Corpse collision (bodies now pile up)
3rd person effect to better visualize when others use flashlights
(Plaza) Defensive wall behind the gun store and a second entrance to the attic
(Plaza) Ladder to access the Canopy
Flashlights are brighter, more usable, and now properly light up players' faces
Increased stamina and improved ladder movement
Revolver shots can now penetrate 4 panes of glass (useful on Cluedo)
Round duration is 2 mins, capped at 3 mins max (kills extend time but never beyond cap)
Carried props now maintain rotation and rotate with the player
Nameplates and persistent muting
(Plaza) Significantly improved lighting, widened windows, and replaced tires with climbable crates
(Plaza) Changed canopy texture to be less traumatic
Optimization by adjusting tickrate from 60 to 30
Input lag issue
Bug related to killing someone with the Gun
Spectating bug when joining
Glass not being breakable on Plaza
Issue where Terry would refuse to put on clothing
Issue revealing the Murderer's identity on UI when disguised
Initial synchronization issues causing roles to fail
Freecam hint remaining visible while in Freecam
(Plaza) Stuck spots on Stalkyard and the attic ladder
Automatic dismissal of the Death Camera (it no longer skips automatically)
(Plaza) Access to parts of the Restaurant
(Plaza) Stack of existential tires (replaced with crates)