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Properties
Enabled
EndDistance
FalloffExponent
HeightExponent
HeightStart
HeightWidth
LodBias
StartDistance
Texture
Tint
Transform
CubemapFogController
.LodBias
float
LodBias
{
get
;
set
;
}
Description
Adjust how quickly the cubemap blurs out at closer distances. A value of 0.0 always uses the lowest resolution MIP over the entire range, while a value of 1.0 uses the highest.
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