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Api Changes
Fields
Dirty
Properties
Bounds
DelayBetweenUpdates
Feathering
FrameInterval
MaxDistance
MultiBounce
Projection
RenderDynamically
Texture
TintColor
UpdateStrategy
ZFar
ZNear
EnvmapProbe
.Texture
Texture
Texture
{
get
;
set
;
}
Description
If this is set, the EnvmapProbe will use a custom cubemap texture instead of render dynamically
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