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Rigidbody
.ApplyImpulse
void
ApplyImpulse
(
Vector3&
force
)
User Comments
Properties
AngularDamping
AngularVelocity
CollisionEventsEnabled
CollisionUpdateEventsEnabled
Gravity
LinearDamping
Locking
Mass
MassCenterOverride
MassOverride
MotionEnabled
OverrideMassCenter
PhysicsBody
RigidbodyFlags
StartAsleep
Touching
Velocity
Methods
ApplyForce
ApplyForceAt
ApplyImpulse
ApplyImpulseAt
ApplyTorque
ClearForces
FindClosestPoint
GetVelocityAtPoint
SmoothMove
SmoothRotate