comment
news
apps
browse
insights
charts
code_blocks
dev
log in
book
Documentation
quick_reference_all
Api Reference
browser_updated
Api Changes
Scene
.NetworkFrequency
float
NetworkFrequency
{
get
;
set
;
}
Description
How many times a second network update runs
Return
User Comments
Properties
Camera
DebugSceneWorld
Description
Directory
Editor
FixedDelta
FixedUpdateFrequency
HasUnsavedChanges
IsEditor
IsFixedUpdate
IsLoading
MaxFixedUpdates
NavMesh
NetworkFrequency
NetworkRate
PhysicsSubSteps
PhysicsWorld
RenderAttributes
SceneWorld
Source
ThreadedAnimation
TimeScale
Title
Trace
UseFixedUpdate
Volumes
Methods
AddHook
ClearUnsavedChanges
CreateObject
Deserialize
Destroy
EditorDraw
EditorTick
FindInPhysics
GameTick
GetAll
GetAllComponents
GetSystem
Load
LoadFromFile
ProcessDeletes
Push
RunEvent
Serialize
StartLoading
Static Methods
CreateEditorScene