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SceneExtensions
.EnableEditorPhysics
static
void
EnableEditorPhysics
(
Scene
scene
,
bool
enabled
)
User Comments
Static Methods
CopyToClipboard
CreateContextMenu
DisableEditorRigidBodies
EnableEditorPhysics
EnableEditorRigidBody
GetAll
IsDeletable
PaintComponentIcon
PasteComponent
PasteValues
ShouldShowInHierarchy