static void PasteComponent( GameObject target )

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Description

The PasteComponent method is a static extension method for the GameObject class, provided by the SceneExtensions class in the Sandbox namespace. This method allows you to paste a previously copied component onto a specified GameObject. It is useful for duplicating components across different game objects within a scene.

Usage

To use the PasteComponent method, ensure that you have a GameObject instance that you want to paste the component onto. The component to be pasted should have been previously copied to the clipboard using the CopyToClipboard method. Call PasteComponent with the target GameObject as the parameter.

Example

// Assume 'gameObject' is an instance of GameObject
// and a component has been copied to the clipboard

SceneExtensions.PasteComponent(gameObject);