Description
The PasteComponent
method is a static extension method for the GameObject
class, provided by the SceneExtensions
class in the Sandbox namespace. This method allows you to paste a previously copied component onto a specified GameObject
. It is useful for duplicating components across different game objects within a scene.
Usage
To use the PasteComponent
method, ensure that you have a GameObject
instance that you want to paste the component onto. The component to be pasted should have been previously copied to the clipboard using the CopyToClipboard
method. Call PasteComponent
with the target GameObject
as the parameter.
Example
// Assume 'gameObject' is an instance of GameObject
// and a component has been copied to the clipboard
SceneExtensions.PasteComponent(gameObject);