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class GameObject

Summary

An object in the scene. Functionality is added using Components. A GameObject has a transform, which explains its position, rotation and scale, relative to its parent. It also has a name, and can be enabled or disabled. When disabled, the GameObject is still in the scene, but the components don't tick and are all disabled.

Derived Types

Scene

User Comments

Carson
5 Months Ago
RIP Entity BOZOS 😂😂😂🔥🔥🔥
63
TheOwlOfLife
5 Months Ago
これはgameobjectです
2
Retro
5 Months Ago
Usual entity L
garrysballs
5 Months Ago
i <3 unity
cake
4 Months Ago
E̵̫̓̓̽͑́ṇ̴̡̗͉̞̪͓̖̉̏̽͂͘͠t̵̞̺̯͆̀̽̏̋̕ͅḯ̵̫̹̜̻̙͉̏̇̈́͌̒̑ţ̷̩̪̹̀̈́̄̑̽͝y̶̧̛̘̺͎͈͂̿̚
flush
4 Months Ago
Game Object 🔛🔝
Kinsou76
4 Months Ago
Entity System my Beloved
keb
49 Days Ago
go!
lu2000luk
1 Hour Ago
G a m e O b j e c t 
s u p p o r t
i n 
A c t i o n G r a p h s 
i s
a s s