Description
The ShouldShowInHierarchy
method is a static extension method for the GameObject
class, provided by the SceneExtensions
class. It determines whether a given GameObject
should be visible in the hierarchy view of the editor. This can be useful for filtering objects based on certain criteria, such as visibility settings or custom logic.
Usage
To use the ShouldShowInHierarchy
method, you need to pass a GameObject
instance as the parameter. The method will return a boolean value indicating whether the object should be shown in the hierarchy.
Example usage:
GameObject myObject = new GameObject();
bool isVisible = SceneExtensions.ShouldShowInHierarchy(myObject);
if (isVisible)
{
// Perform actions if the object is visible in the hierarchy
}
Example
GameObject myObject = new GameObject();
bool isVisible = SceneExtensions.ShouldShowInHierarchy(myObject);
if (isVisible)
{
// Perform actions if the object is visible in the hierarchy
}