static bool ShouldShowInHierarchy( GameObject target )

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Description

The ShouldShowInHierarchy method is a static extension method for the GameObject class, provided by the SceneExtensions class. It determines whether a given GameObject should be visible in the hierarchy view of the editor. This can be useful for filtering objects based on certain criteria, such as visibility settings or custom logic.

Usage

To use the ShouldShowInHierarchy method, you need to pass a GameObject instance as the parameter. The method will return a boolean value indicating whether the object should be shown in the hierarchy.

Example usage:

GameObject myObject = new GameObject();
bool isVisible = SceneExtensions.ShouldShowInHierarchy(myObject);
if (isVisible)
{
    // Perform actions if the object is visible in the hierarchy
}

Example

GameObject myObject = new GameObject();
bool isVisible = SceneExtensions.ShouldShowInHierarchy(myObject);
if (isVisible)
{
    // Perform actions if the object is visible in the hierarchy
}