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SoundHandle
.Occlusion
bool
Occlusion
{
get
;
set
;
}
Description
Allow this sound to be occluded by geometry etc
Return
User Comments
Properties
AirAbsorption
Amplitude
Decibels
Distance
DistanceAttenuation
ElapsedTime
Falloff
Finished
FollowParent
IsPlaying
IsStopped
IsValid
LipSync
ListenLocal
LocalTransform
Loopback
Name
Occlusion
OcclusionRadius
Paused
Pitch
Position
Reflections
Rotation
SampleRate
SpacialBlend
TargetMixer
Transform
Transmission
Volume
Methods
ClearParent
Dispose
Stop
Update
Static Methods
GetActive