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About

🤫 Getting Startedℹ️ FAQ🟠 Status

Code

👶 Code Basics🎓 Advanced Topics📗 Libraries

Systems

🍝 ActionGraph
🎓 Intro to ActionGraphs
🧩 Component Actions
🛠️ Using With C#
💾 Variables
🆕 Custom Nodes
📦 Action Resources
⌨️ C# Method Nodes
📖 Examples
📦 Assets/Resources✨ Effectsstorage File System🕹️ Input🎬 Movie Maker🧑‍🤝‍🧑 Networking & Multiplayer🤖 Navigation🖼️ Post Processing💽 Services📈 Shader Graph🎨 Shaders⛰️ Terrain🖥️ UI🥽 VR

Scene

🌍 Scenes📦 GameObject🧩 Components⚙️ GameObjectSystem📦 Prefabs

Editor

📂 Editor Project⚙️ Editor Widgets📱 Editor Appsdesign_services Property Attributes🔧 Custom Editors🧊 Asset Previews⌨️ Editor Shortcuts📅 Editor Events🖍️ Texture Generators🪛 Editor Tools↩️ Undo System

Assets

🩲 Clothing✨ Ready-to-use Assets
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🏭 Systems
🍝 ActionGraph
ActionGraph

ActionGraphs let you throw together little scripts using nodes instead of code.

An example ActionGraph that implements jumping and falling with gravity






Created 8 Jan 2024
Updated 15 Jun 2025
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