Current Features
-Procedural path generation. Drive as long as your fuel and patience last (unlimited fuel :))
-Source Movement. The same movement you love. Bhop works—you can move faster than a car, if you know how!
-Basic vehicle controls are implemented.
-Interaction system. You can pick up items, interact with the environment, and see contextual cues.
Roadmap
We're actively working on filling the world. Here's what will appear in the "minimum working version" very soon (I hope):
In-depth vehicle mechanics:
-Full vehicle inventory. Item sticking. Physically binding loot to the car.
-Installing wheels, engine, and body paint. Your car will become a construction set!
World generation:
-Spawning rocks, trees, and obstacles along the road.
-Generating buildings and points of interest.
- A system for spawning useful items in the world and inside buildings.
Interface and Usability:
- A fully functional Lobby and Settings Menu.
Important
This is Work in Progress. Bugs are possible. Your feedback and suggestions help us improve the game.