Current Features
-Procedural mountain generation.
-Interaction system.
-Vehicle controls.
-Food, water, stamine system
-Car function (Install and remove engine,F/R bumper, wheels, hood, doors, seats, steering wheel, windows )
(You can also open, close and pull the hood and doors :))
-Full vehicle inventory. Item sticking. Physically binding loot to the car.
-Fuel System
-Body paint.
-Road generating.
-Spawn test structure along the road.
-Spawning rocks, trees, and obstacles along the road.
Without a steering wheel, the car can't turn.
The car won't go without an engine and fuel.
Controls:
[LMB] — Pick up/Drop item
[F] - enter\exit the car
[E] (looking at the car part) — Install/Remove part.
[R] (looking at the car part with spray paint) - To paint part.
To install a part, move it close to the desired location and press E.
To stick an object, simply place it on the car.
You can also stick it on the side if you try:)))
[P] - debug item highlight outline
Roadmap
We're actively working on filling the world. Here's what will appear in the "minimum working version" very soon (I hope):
World generation:
-Generating buildings and points of interest.
- A system for spawning useful items in the world and inside buildings.
Interface and Usability:
- A fully functional Lobby and Settings Menu.
Important
This is Work in Progress. Bugs are possible. Your feedback and suggestions help us improve the game.
Lates upd:
Car:-Inside car model
-Install and remove - doors, seats, steering wheel, windows
-Body paint - can paint the hood, doors , main body
BugFix:Multiplayer desync fix
Discord with updates: https://discord.gg/gqN4ddnnt8