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Alpha Release

This is the first release of the game. Currently, you can play the tutorial and first level. I didn't want it to take this long, and I have consistently overshot my personal deadlines, but better late than never.

I originally had much greater plans for this game, but as I continued making it I realised that my goals were unachievable.

Long(ish) term plans

I want to add a multiplayer deathmatch mode, and at least make a second campaign level, but knowing how fast I develop things, this is probably an overstatement

Shorter term plans

Some shorter term goals for me are to make a custom pause menu, a quick swap option, add more polish and effects, and add more enemy types.

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