The quest system has also been rebuilt from the ground up. Quests are now fully data-driven, allowing us to add and balance objectives much faster without breaking your saves.
Your objectives now react directly to your actions: buy ingredients, craft candies, or interact with NPCs and the quest will update on the fly. A new shiny quest arrow ensures you always know where to go, guiding you towards Bob, the supermarket, or the machines you need. Some objectives are even timed now—like producing 30 candies in 90 seconds—for an extra layer of challenge.
The quest HUD has been redesigned with clearer titles, descriptions, and progress indicators, while the save system now properly restores your progress when you return. No more resets to the first quest!