Mixed
464 reviews
28% Promise (129)
27% Needs Work (125)
464 Reviews Needs Work 125 Shows Promise 129 Recommended 210
Positives Updates 3Multiplayer 2Originality 2Addictive 2Replayability 2
Negatives Unfinished 4Confusing 2Buggy 2Unoptimized 1BadControls 1Errors 1
trophy 150
Jun 2021 179 posts
Shows Promise
by
1 Hour Ago
Played 2 hours
It's coming along, needs more work. Context menu is confusing with input actions being a giant list. Double jump to noclip is a disaster.
UnfinishedBad controlsConfusing
trophy 25
Feb 2023 0 post
Needs Work
by
1 Hour Ago
Played 1 hour
It really lacks a lot of features from the original Gmod Sandbox, and currently doesn't provide any meaningful community content to play with. I'm afraid it's not as flexible and "community-driven" as the original Sandbox. I really hope it gets worked on sufficiently further on, and is hopefully brought to the standards of it's predecessor. If it's meant to be Gmod 2, it's very bad at the moment. Like, for example - it only has stock weaponry (which is really poor in quality tbh), and you cannot download any community weapons / SWEPS (as they are called in Gmod). Same goes to NPCs - you only have two stock characters, one hostile sausage and one neutral "scientist" sausage. That's it. And the community doesn't seem interested or hooked enough to make any new meaningful NPC additions to play with - most of the community library is just pure brainrot or proofs of concept. This new S&box really lacks any meaningful content to pull you in, and without it, you don't have much incentive to play it, or to make any new content of your own. And even if you wanted - as it seems now - you're quite limited with what you can contribute to the local "workshop".
trophy 10
Aug 2025 0 post
Recommended
by
3 Hours Ago
Played 33 minutes
very good
trophy 0
Nov 2022 0 post
Recommended
by
3 Hours Ago
Played 20 minutes
yes
trophy 0
Apr 2026 0 post
Needs Work
by
4 Hours Ago
Played 52 minutes
add none sausage characters
trophy 505
Apr 2026 0 post
Needs Work
by
4 Hours Ago
Played 1 hour
It needs an better workshop, so i can have more fun exploring mods, not random things
trophy 100
Apr 2026 0 post
Recommended
by
5 Hours Ago
Played 40 minutes
cool
trophy 310
Apr 2026 0 post
Recommended
by
Today
Played 6 minutes
best
trophy 5
Mar 2024 0 post
Shows Promise
by
Today
Played 12 minutes
add more fun stuff, like guns maybe pills
trophy 1130
Feb 2023 82 posts
Shows Promise
by
Today
Played 6 hours
Excited to see how this comes together after more fixes! Very original idea.
Originality
trophy 40
Apr 2026 0 post
Needs Work
by
Today
Played 2 hours
yes
trophy 1355
Apr 2021 368 posts
Shows Promise
by
5 Hours Ago
Played 14 hours
wwow!
MultiplayerOriginalityAddictiveUpdatesUnfinishedBuggy
trophy 10
Apr 2026 0 post
Needs Work
by
Today
Played 25 minutes
pretty shit
trophy 0
Aug 2022 0 post
Recommended
by
Today
Played 27 minutes
gmode
trophy 15
Apr 2026 0 post
Shows Promise
by
Today
Played 1 hour
Considering this is the Gmod game as a gamemode within s&box the engine/platform, I'm looking forward to it grow and improve over the years of support and passion that Garry and the team at facepunch will undoubtedly provide, given their impressive track record over the years. Early days yet. More community content over the time will really show what comes out of this whole thing. Performance will improve. Loving it already.
trophy 10
Aug 2025 0 post
Recommended
by
Today
Played 3 hours
I WUV IT!!!!
trophy 120
Apr 2026 0 post
Shows Promise
by
Today
Played 38 minutes
...promisng...
trophy 90
Apr 2026 0 post
Recommended
by
Today
Played 2 hours
pretty solid for a start The item menu I don't know what you would call it is ok but excited to see what's to come
trophy 525
Apr 2026 0 post
Recommended
by
Today
Played 28 minutes
gmod! awesome
trophy 20
Apr 2026 0 post
Shows Promise
by
Today
Played 3 hours
Definitely is barebones compared to G-Mod Sandbox. Can see it more fleshed out. I severely hate having to edit every hoverball/thruster manually, click every single button for their options, there is no option to make the thruster silent, there is no way to make hoverballs or thrusters invisible, if you set the mass of a hoverball to a different amount it breaks the hoverballs which can be problematic for weight balancing on builds that might not have a hoverball on both ends. There is barely anything to really work with, most of what i have been playing around with comes from the workshops all section because half of the menus show empty. I'm severly confused on the direction its taking, whether its trying new systems based on user generated content entirely or its attempting to be like the former ToyBox but falls flat or lacks some of the enginuity. A build that would have probably taken me 10 minutes in G-Mod took roughly 30 minutes in S&box, which is not good for something advertised as the successor. In my opinion, With the current state of Sandbox for S&box, i find myself becoming frustrated at the tediousness and lack of options and wanting to close S&box to open G-Mod.
trophy 175
Jul 2024 0 post
Recommended
by
Today
Played 19 minutes
The good stuff
trophy 325
Aug 2024 0 post
Shows Promise
by
Today
Played 20 minutes
waht os gpomg on
trophy 35
Apr 2026 0 post
Shows Promise
by
Today
Played 2 hours
needs to have an way to use thrusters
trophy 265
Sep 2022 0 post
Recommended
by
Today
Played 50 minutes
finally, garry's mod 2
trophy 315
Apr 2026 0 post
Recommended
by
Today
Played 1 hour
bbbbbbbb
trophy 455
Oct 2022 0 post
Shows Promise
by
Today
Played 2 hours
Good for start but need to inprove much much more!!!
trophy 0
Apr 2026 0 post
Recommended
by
Today
Played 41 minutes
Cool
trophy 0
Apr 2026 0 post
Recommended
by
Today
Played 1 hour
вау
trophy 850
Apr 2026 0 post
Shows Promise
by
Today
Played 8 hours
defo needs some time to get more mods in its workshop and some bugfixing
trophy 45
Apr 2026 1 post
Shows Promise
by
Today
Played 1 hour
Would be good if my USE bind didnt disapear Everytime i Load in