I really want to see this mode and S&box as a whole succeed, so I want to share some feedback to help improve the experience.
1. Controls & Feel
Movement: The character feels a bit too shaky and uncomfortable to control. It's hard to focus on building or creating scenes when you don't fully feel your character.
Noclip: It would be great to have a feature like in Garry’s Mod, where you can slow down your speed by holding CTRL while in noclip.
Ragdolls: Right now, working with ragdolls feels a bit frustrating. They are quite tedious to manipulate and don't feel responsive enough.
2. Weapons & Combat
Gunplay: The weapons don't feel satisfying or impactful enough to shoot.
Visual Effects: For me, the bullet impact effects (dust on the walls) look very bright gray and unnatural. It feels like you are shooting chunks of stone rather than firing a real weapon.
NPCs: There are only a few basic NPCs, and destroying them feels a bit dull. Sometimes killing an NPC even throws a console error. More satisfying combat and better gore/blood would make a huge difference.
3. Customization & Content
Models & Arms: The default "veiny" hands look a bit off, and it's a shame I can't change them. It would be amazing to have more playermodels or deeper character customization (like face editing) instead of just relying on accessories to express ourselves.
Lack of Activities: Currently, it's hard to find things to do. Even if you want to build a scene, the combination of limited assets and stiff controls makes it difficult.
4. Performance & Optimization
FPS Drops: The game suffers from stutters and lag even on the lowest graphical settings.
My Specs: GTX 1070, Intel Core i5-9400f @ 2.90GHz, 16 GB RAM. With this setup, the game should run smoothly on low settings, so it seems like the mode needs better optimization.
I know the game and the community content need time to grow, but I hope this feedback helps. Looking forward to future updates!
😐
Mixed
943 reviews
50%
Recommended (467)
29%
Promise (270)
22%
Needs Work (206)