You do die alot, not a bad thing but its hard to want to start from the very begining each time. I think the melee classes are at a disadvantage at the begining and the learning curve is steeper. The Ranger was fun to use and it would be cool to see some more stamina increasing things for the glass class earlier.
Getting health potions to stack ranther than the 2 that heal 35% and then filling up the numbers from there is a little annoying.
Bow block or dodge/roll might be good too for the ranger that is missing the shield/buckler would be nice.