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Based 2D Fluid Simulation
icauroboros
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s&box
icauroboros
Based 2D Fluid Simulation
"Based on what" you might say, based on SCIENCE and COMPUTE SHADERS you dipsh*t.
Package
sports_esports
Game
add_box
Created 6 Months Ago
update
Updated 5 Months Ago
reviews
75% from 6 reviews
Usage Stats
groups
178 players
calendar_month
191 sessions
timer_play
4 hours playtime
timelapse
58 seconds average
Errors
calendar_view_day
0% errored
Revision
calendar_month
5 Months Ago
folder
785KB
perm_media
38
Tags
2d
balltorture
fluid
scientific
simulation
"Omg, hold on your f*king papers guys!" - Two Minute Papers
"This simulation indistinguishable from reality, we are cooked Neo💀" -Morpheus
"You are my best student." - Walter White
"This Fluid Sim situation is crazy" - MoistCr1TiKaL
SPH Fluid Simulation with power of compute shaders
No Spatial binning, so its O(N)^2, take it or leave it.
References, Tutorials:
https://www.youtube.com/watch?v=rSKMYc1CQHE&t=2474s
https://wickedengine.net/2018/05/scalabe-gpu-fluid-simulation/comment-page-1/
https://rlguy.com/sphfluidsim/
https://cgl.ethz.ch/Downloads/Publications/Papers/2014/Sol14a/Sol14a.pdf
https://matthias-research.github.io/pages/publications/sca03.pdf
Please upvote this so maybe Garry would hire me🙏