Update 1.1 - Fixed an issue with symmetry in the lod0 human model (Thank you so much @Ptx for telling me about this)

Lod0 - 9671
Lod1 - 5540
Lod2 - 2252
Lod3 - 179

Texture Resolution: 
Mesh - 2048x2048.
Glass shader - 512x512.

Used jiggle bones.