BALANCE??
Reduced Collision Hitbox on Nutcracker -> Less Wonky Collisions, Less getting stuck on Platforms or hitting Platforms
Increased Pickup Hitbox on Nutcracker -> Picking up PowerUps and Taking Damage are now more accurate to the Nutcracker Model
PowerUp now spawn from killing Enemies -> There's a 1/3 chance that any Enemy may drop a PowerUp of any variety
PowerUps Chance Rescaled -> Previously all PowerUps had an Equal Chance of spawning, but now they have Tiered Chance of Spawning. Example: Balloons have 3x chance to spawn compared to Acorns. Does not affect Enemy Drops.
UI Changes -> Added Nutcracker on AltitudeBar to better indicate what the Bar represents. Added Hearts above the Player Head to allow better tracking of Health. Added Extra Life Indicator for when the Acorn is active.