Lots of improvements this month. Every week we're fixing things that annoy us. Everything is getting a little bit more refined every day.
Our biggest challenge is still getting and keeping players online. The only real way this platform works is if it's got a consistently baseline player count. That's something we don't really have right now. We have made a really fun editor, with lots of developers making interesting things.. but there doesn't seem to be anything that is keeping lots of players online consistently yet.
That's really what I've been stressing on for the past month. I've spent a lot of time on the editor - not so much on the game. We need to make the game work.