- Generators are giving energy only to your entities and no longer to other player's entities (Bug Resolve)
- Armor dispenser are available (to buy and use)
- Add a limit for all buyable entity type (In future you will be able to override the limit with prestige points)
- Printer = 20
- Turret = 3 (Useless for now cause turrets are not implemented yet I hope I will add it soon)
- Landmine = 2 (Useless for now cause landmine are not implemented yet)
- Generator = 2
- Spawnpoint = 2
- Dispenser Hp = 2
- Dispenser Armor = 2
- Dispenser Ammo = 2 (Useless for now cause turrets are not implemented yet I hope I will add it soon)
- Add a sell system for all entity
- Make a user configuration file (to customize UI, language, ...) (I want to add keybind remap system also but maybe later)
- Add Physgun import from S&Box if I'm able to(maybe weapons also but not sure for now)
- Hotbar (importing from Sandbox I'm able to),
- Weapons (importing from Sandbox I'm able to),
- Props management (spawning and freezing it and all physgun logic),
- Teams / Factions management,
- Ammo dispenser (To do weapons logic first),
- A map loading system to let you choose a map if you host a game (or manage a dedicated server)
- Make bought entities spawn front of the player
- If a player die while he was moving his "ghost" still moving even if the player can't control it. The problem is only that the ghost is moving and can trigger some turret or something even if the player can't control it.