I had a super helpful review today, and it said it was basically way too easy, so I've gone through some of the code to improve the odds and such

A player should not be winning nearly 99% of the time, resulting in the game being super easy and to be honest, not truly fun to play with, making it super annoying

The treasure mini-game was extremely annoying, as it would pop up every 5 seconds, essentially when using the auto-spin button.

So hopefully Public Beta 1.0.1 will be a tad harder, but hopefully not super grindy
11/12/2025
Public Beta 1.0.1
11 December 2025
🧼 Improved
  • Treasure Map: Weight 12→6, fragments 10→25, 50-spin cooldown between bonuses
  • Payouts: Length bonus halved, coin scatter 4x→2x, near-miss refund removed
  • Multipliers: Combo capped at +50%, streak bonus max +25%, prestige bonus +10%/level
  • Progression: XP curve exponential (1.15^n), prestige cost exponential (100k×2^n)
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