• Fixed a camera bug when a player joined a game
  • Fixed animation issues in multiplayer mode
  • Fixed a bug preventing a “client” player from purchasing weapons
  • Fixed a bug that prevented the inventory from being displayed when a player joined the game
  • Fixed a bug preventing a “client” player from purchasing ammunition
  • Fixed a UI bug related to ammunition display (ammo shown in black in the top-left corner)
  • Fixed a bug that prevented placing turrets in multiplayer mode
  • Added the ability to configure key bindings via the settings menu
  • Improved the enemy movement prediction system for turrets
  • Added a new 3D model for the “Gatling” turret
  • Fixed a bug that prevented each player’s money from being synchronized independently
  • Adjusted the defense turret AI to match the new models
  • Improved enemy movement prediction for turrets
  • Updated the UI to support the new turret models
  • Added particle effects to turret firing (smoke + sparks)
  • Updated the map with more details to enhance the asteroid-like environment
  • Created a spaceship model (to be defended against enemies)
  • Added the MECHA feature: ability to enter it, move around, and shoot enemies
  • Added an introductory text on spawn

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