- Fixed a camera bug when a player joined a game
- Fixed animation issues in multiplayer mode
- Fixed a bug preventing a “client” player from purchasing weapons
- Fixed a bug that prevented the inventory from being displayed when a player joined the game
- Fixed a bug preventing a “client” player from purchasing ammunition
- Fixed a UI bug related to ammunition display (ammo shown in black in the top-left corner)
- Fixed a bug that prevented placing turrets in multiplayer mode
- Added the ability to configure key bindings via the settings menu
- Improved the enemy movement prediction system for turrets
- Added a new 3D model for the “Gatling” turret
- Fixed a bug that prevented each player’s money from being synchronized independently
- Adjusted the defense turret AI to match the new models
- Improved enemy movement prediction for turrets
- Updated the UI to support the new turret models
- Added particle effects to turret firing (smoke + sparks)
- Updated the map with more details to enhance the asteroid-like environment
- Created a spaceship model (to be defended against enemies)
- Added the MECHA feature: ability to enter it, move around, and shoot enemies
- Added an introductory text on spawn