September Update

Smallish update

Added Sample Roughness GBuffer and Sample Normal GBuffer nodes which can be usefull when making postprocessing shaders.

I've added a experimental one-way converter that converts  ShaderGraph to ShaderGraphPlus projects. If there are any issues with it please do let me know on the Github repo issues page.


1 September 2025

7 changes in this update

Added

4 changes
  • Sample Normal GBuffer node

  • Sample Roughness GBuffer node

  • ConnectNode function in BaseNodePlus class

  • Experimental option to convert ShaderGraph graphs into ShaderGraphPlus graphs

Improved

1 change
  • Can now cast an Int ResultType to the 4 other float types.

Known Issues

2 changes
  • Custom c# ShaderGraph nodes cannot be converted.

  • Converter dialog window can sometimes take awhile to open.

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