Added Sample Roughness GBuffer and Sample Normal GBuffer nodes which can be usefull when making postprocessing shaders.

I've added a experimental one-way converter that converts  ShaderGraph to ShaderGraphPlus projects. If there are any issues with it please do let me know on the Github repo issues page.


1 September 2025
🎁 Added
  • Sample Normal GBuffer node
  • Sample Roughness GBuffer node
  • ConnectNode function in BaseNodePlus class
  • Experimental option to convert ShaderGraph graphs into ShaderGraphPlus graphs
🧼 Improved
  • Can now cast an Int ResultType to the 4 other float types.
⚠️ Known Issues
  • Custom c# ShaderGraph nodes cannot be converted.
  • Converter dialog window can sometimes take awhile to open.
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