Many changes have been made in the latest update.
A new map/chunks system is coming soon
Among them, but not all, are:
-now only force to update all prefabs when the host leaves to prevent desync.
-The entire foundation of the game has been almost completely rebuilt to avoid limitations.
- There should be no sync or RPC errors with the new map spawn and chunk system.
- The issue with clients using the final sandbox mode button should have been resolved.
- The Classic system (round mode) has been completely rebuilt and re-included.
- A free spectator mode has been added for when a player dies in Classic mode or joins after a round has already started.
- The base buttons and traps have been redesigned.
- A system has been implemented to facilitate the new themed map/prefab system that is coming soon.
-New custom system to get the user clothes
- Many more changes.
Some stats require you to rejoin the game to update or unlock achievements, but all of them work and are saved 100%. This will be fixed.
Recent updates to S&Box have corrupted some of the code;
the game is still playable, but when players connect to the room,
the traps may become desynchronized, causing errors.
This is being fixed by rerolling the map again;