All the SPRAIN updates.

A big thing I wanted to have in the game was powerups, little abilities you could use to break bones even faster and have more fun while doing it. I just released an update that added these!
Jetpack upgrade
Slingshot upgrade (this one is super fun)
A lot has been changed about the game, I improved the environment, the UI, the balancing. Pretty much every aspect has been improved since launch. I had a lot of fun working on this game and I'm shocked by how many people have played it, I'm so happy to currently be the 3rd most popular game right now!

Sprain was a really really fun project to work on, so fun infact that I have started the process of rewriting it from scratch with the intent to release it as a standalone game someday! It's very early but it's already a much better foundation as the code for sprain was very messy when I first made it.

This rewritten version will focus less on grinding and earning money, and instead focus more on arcade-style gameplay and have more sandbox elements to mess around with.
trophy 365
Jul 2022 3 posts
trophy 6150
Sep 2022 52 posts
 It would be great to make the gameplay more dynamic, like in Broken Bones, by having different types of impacts. Things like cerebral effects, blurred vision, or seeing strange colors. Sounds could also change, like ringing in the ears depending on the severity of the impact 
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