You have to manage inventory through corpses, the inventory button doesn't work, and when you run out of ammo in a clip, there's no way to reload even if you have ammo.
not that playable at the moment but theres definitely potentail to be a pretty fun zombie survival game i really like the fact that they react to sound at the moment has to work on combat and sounds and to add a bit more to the map although the structure is really good as well find solution to the edges.
very bare bones, almost like a test build if anything. I do think it could develop into something cool if the developer continues but there's really nothing worth talking about here.
Hey, just finished playing Z&BOX and here’s what I noticed:
- Inventory Management: It’d be a lot smoother if we could drag and drop items from zombie loot into the inventory. Also, closing the inventory with ESC would be a nice touch.
- AI Pathfinding: The enemy AI throws errors when it can’t find a path to the player. Adding some error checks (like ensuring the list isn’t empty) should fix this.
- Sound Issues: The USP gunshot sound is definitely misplaced — it sounds like it’s coming from the wrong part of the map, even though some other weapons have the sound in the right spot.
- Collision Problems: Enemies can walk right through me. Looks like colliders might be missing?
- Respawn Glitch: I encountered a bug where I could respawn in the normal game mode but couldn’t move afterward.
- Menu Navigation: Your custom pause menu is being overlapped by the standard in-game pause menu. Disabling the default one from s&box should fix this.
These fixes would really improve the game. Hope this feedback helps!