s&
info
About
info
About s&box
newspaper
Latest News
published_with_changes
Changes
map
Roadmap
monitoring
Metrics
games
Games
sports_esports
Browse Games
explore
Discover Games
category
Workshop
sports_esports
Games
landscape
Maps
view_in_ar
Models
texture
Materials
apparel
Clothing
construction
More..
forum
Forum
menu_book
Learn
docs
Documentation
api
Api Reference
school
Tutorials
manage_search
Code Search
input
Log in with Steam
chevron_left
Change Language
简体中文
English
Русский
Español
Português-Brasil
Deutsch
日本語
Français
Polski
Türkçe
한국어
Pirate
Italiano
ไทย
繁體中文
Українська
Čeština
Nederlands
Magyar
Dansk
Suomi
Svenska
Norsk
Ελληνικά
Română
Български
Tiếng Việt
Bahasa Indonesia
Español-Latinoamérica
العربية
Api
Structs
VisemeFrame
chevron_left
Structs
struct
VisemeFrame
Properties
data_object
EndTime
data_object
StartTime
data_object
Viseme
VisemeFrame
A viseme (mouth shape) active over a span of time.
struct
Editor
.
sealed
Sandbox.Tools
data_object
Properties
3
EndTime
float
End time in seconds.
StartTime
float
Start time in seconds.
Viseme
int
Viseme index, 0-14. See Editor.LipSyncGenerator.Label(System.Int32).
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.