Inheritence

Constructors

DebugOverlaySystem

Methods

Box Draw a box
Capsule Draw a wireframe capsule, simple cylinder with 2 hemispheres.
Cylinder Draw a wireframe cylinder, like a capsule without the hemispheres, showing all sides.
GameObject Draw a GameObject in the world
Line Draw a line
Model Draw model in the world
Normal Draw a line
ScreenText Draw text on the screen
Sphere Draw a sphere
Text Draw text in the world
Texture
Trace Draws the result of a physics trace, showing the start and end points, the hit location and normal (if any), and the traced shape (ray, sphere, box, capsule, cylinder) at both the start and end positions.
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