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EnvmapProbe
.MultiBounce
bool
MultiBounce
{
get
;
set
;
}
Description
Minimum amount of reflection bounces to render when first enabled before settling, at cost of extra performance on load Often times you don't need this
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Fields
Dirty
Texture
Properties
Bounds
DelayBetweenUpdates
Feathering
FrameInterval
MaxDistance
MultiBounce
Projection
RenderDynamically
TintColor
UpdateStrategy
ZFar
ZNear