Inheritence

Summary

A cubemap probe that captures the environment around it.

Constructors

EnvmapProbe

Fields

Dirty

Properties

BakedTexture The texture that was baked for this envmap probe
Bounds
ComponentVersion
DelayBetweenUpdates
Feathering
FrameInterval
MaxDistance Only update dynamically if we're this close to it
Mode
MultiBounce Minimum amount of reflection bounces to render when first enabled before settling, at cost of extra performance on load Often times you don't need this
Priority Gets or sets the priority level for the object.
Projection
RenderDynamicallyobsolete
Resolution Resolution of the cubemap texture
Texture If this is set, the EnvmapProbe will use a custom cubemap texture instead of rendering dynamically
TintColor
UpdateStrategy
ZFar
ZNear

Methods

Bake Bake this envmap now. This will stop it being dynamic if it was.

Static Methods

BakeAll
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