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Game Jam III

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Api
Classes
SitMoveMode
chevron_left Classes
class
SitMoveMode

Constructors

functionsSitMoveMode

Methods

functionsCalculateEyeTransformfunctionsOnModeBeginfunctionsOnModeEndfunctionsScorefunctionsUpdateAnimatorfunctionsUpdateMove
SitMoveMode
The character is sitting
class Sandbox.Movement .account_tree extends MoveMode
sealedSandbox.Engine

build Constructors 1

SitMoveMode ()

functions Methods 6

CalculateEyeTransform ()
Transform
Get the eye transform from the chair we're sitting in
OnModeBegin ()
Entering the chair, disable body and collider
OnModeEnd (next)
Leaving the chair, re-enable body and collider
Score (controller)
int
Score this move mode highly if we're parented to a chair
UpdateAnimator (renderer)
Update the animator while sitting in a chair
UpdateMove (eyes, input)
Vector3
Move is always zero while sitting

Inheritance

Component
MoveMode
SitMoveMode
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