Summary

A move mode for this character

Properties

AllowFalling
AllowGrounding
Controller

Methods

AddVelocity
IsStandableSurace
IsStandableSurface
OnModeBegin This mode has just started
OnModeEnd This mode has stopped. We're swapping to another move mode.
PostPhysicsStep Called after the physics step is run
PrePhysicsStep Called before the physics step is run
Score Highest number becomes the new control mode
UpdateAnimator Update the animator which is available at Controller.Renderer.
UpdateMove Read inputs, return WishVelocity
UpdateRigidBody
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