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Api
Classes
MoveModeLadder
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Classes
class
MoveModeLadder
search
Constructors
functions
MoveModeLadder
Properties
data_object
ClimbableTags
data_object
ClimbingObject
data_object
ClimbingRotation
data_object
Priority
data_object
Speed
Methods
lock
OnFixedUpdate
functions
OnModeBegin
functions
OnModeEnd
lock
OnRotateRenderBody
functions
PostPhysicsStep
functions
Score
functions
UpdateMove
functions
UpdateRigidBody
menu
MoveModeLadder
The character is climbing up a ladder
class
Sandbox.Movement
.
account_tree
extends
MoveMode
Sandbox.Engine
build
Constructors
1
MoveModeLadder
(
)
data_object
Properties
5
ClimbableTags
TagSet
A list of tags we can climb up - when they're on triggers
ClimbingObject
GameObject
The GameObject we're climbing. This will usually be a ladder trigger.
ClimbingRotation
Rotation
When climbing, this is the rotation of the wall/ladder you're climbing, where Forward is the direction to look at the ladder, and Up is the direction to climb.
Priority
int
Speed
float
functions
Methods
8
OnFixedUpdate
(
)
OnModeBegin
(
)
OnModeEnd
(
next
)
OnRotateRenderBody
(
renderer
)
PostPhysicsStep
(
)
Score
(
controller
)
int
UpdateMove
(
eyes
,
input
)
Vector3
UpdateRigidBody
(
body
)
Inheritance
Component
MoveMode
MoveModeLadder
people
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