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Game Jam III

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Classes
MoveModeLadder
chevron_left Classes
class
MoveModeLadder

Constructors

functionsMoveModeLadder

Properties

data_objectClimbableTagsdata_objectClimbingObjectdata_objectClimbingRotationdata_objectPrioritydata_objectSpeed

Methods

lockOnFixedUpdatefunctionsOnModeBeginfunctionsOnModeEndlockOnRotateRenderBodyfunctionsPostPhysicsStepfunctionsScorefunctionsUpdateMovefunctionsUpdateRigidBody
MoveModeLadder
The character is climbing up a ladder
class Sandbox.Movement .account_tree extends MoveMode
Sandbox.Engine

build Constructors 1

MoveModeLadder ()

data_object Properties 5

ClimbableTags
TagSet
A list of tags we can climb up - when they're on triggers
ClimbingObject
GameObject
The GameObject we're climbing. This will usually be a ladder trigger.
ClimbingRotation
Rotation
When climbing, this is the rotation of the wall/ladder you're climbing, where Forward is the direction to look at the ladder, and Up is the direction to climb.
Priority
int
Speed
float

functions Methods 8

OnFixedUpdate ()
OnModeBegin ()
OnModeEnd (next)
OnRotateRenderBody (renderer)
PostPhysicsStep ()
Score (controller)
int
UpdateMove (eyes, input)
Vector3
UpdateRigidBody (body)

Inheritance

Component
MoveMode
MoveModeLadder
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