Summary

Pseudo-property on a SkinnedModelRenderer that has a sub-property for each bone. Stores movie-driven transforms for each bone during playback, and applies them when MovieMaker.Properties.MovieBoneAnimatorSystem performs GameObjectSystem.Stage.UpdateBones.

Constructors

BoneAccessor

Properties

Renderer Renderer this accessor was created for.

Methods

ApplyOverrides Applies any movie-driven bone transforms. Called during Sandbox.GameObjectSystem.Stage.UpdateBones.
ClearOverrides Clears any movie-driven bone transforms for this renderer.
GetParentSpace Gets the current movie-driven parent-space transform of the given bone. If the bone isn't controlled by a movie, just returns the current parent-space transform.
HasBone Helper to see if the renderer's model has a bone with the given <paramref name="name" />.
SetParentSpace Sets the current movie-driven parent-space transform of the given bone.
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