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Api
Classes
BoneAccessor
chevron_left Classes
class
BoneAccessor

Constructors

functionsBoneAccessor

Properties

data_objectRenderer

Methods

functionsApplyOverridesfunctionsClearOverridesfunctionsGetParentSpacefunctionsHasBonefunctionsSetParentSpace
BoneAccessor
Pseudo-property on a Sandbox.SkinnedModelRenderer that has a sub-property for each bone. Stores movie-driven transforms for each bone during playback, and applies them when Sandbox.MovieMaker.Properties.MovieBoneAnimatorSystem performs Sandbox.GameObjectSystem.Stage.UpdateBones.
class Sandbox.MovieMaker.Properties .
sealedSandbox.Engine

build Constructors 1

BoneAccessor (renderer)

data_object Properties 1

Renderer
SkinnedModelRenderer
Renderer this accessor was created for.

functions Methods 5

ApplyOverrides ()
Applies any movie-driven bone transforms. Called during Sandbox.GameObjectSystem.Stage.UpdateBones.
ClearOverrides ()
Clears any movie-driven bone transforms for this renderer.
GetParentSpace (index)
Transform
Gets the current movie-driven parent-space transform of the given bone. If the bone isn't controlled by a movie, just returns the current parent-space transform.
HasBone (name)
bool
Helper to see if the renderer's model has a bone with the given .
SetParentSpace (index, value)
Sets the current movie-driven parent-space transform of the given bone.
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