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Api
Classes
MovieBoneAnimatorSystem
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Classes
class
MovieBoneAnimatorSystem
Constructors
functions
MovieBoneAnimatorSystem
Methods
functions
ClearBones
functions
GetParentSpaceBone
functions
SetParentSpaceBone
functions
UpdateBones
MovieBoneAnimatorSystem
Coordinates playing bone animations from Sandbox.MovieMaker.MoviePlayers. Holds a Sandbox.MovieMaker.Properties.BoneAccessor for Sandbox.SkinnedModelRenderers in the scene, which store any movie-controlled bone transforms.
class
Sandbox.MovieMaker.Properties
.
account_tree
extends
GameObjectSystem
<
T
>
sealed
Sandbox.Engine
build
Constructors
1
MovieBoneAnimatorSystem
(
scene
)
functions
Methods
4
ClearBones
(
renderer
)
Clears all movie-driven bone transformations for the given
.
GetParentSpaceBone
(
renderer
,
index
)
Transform
Gets the current movie-driven parent-space transform for the given bone. If this bone isn't currently being controlled by a movie, returns its current transform.
SetParentSpaceBone
(
renderer
,
index
,
transform
)
Sets the current movie-driven parent-space transform for the given bone.
UpdateBones
(
)
Applies any active movie-driven bone transformations.
Inheritance
GameObjectSystem
GameObjectSystem<T>
MovieBoneAnimatorSystem
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