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Api
Classes
MovieBoneAnimatorSystem
chevron_left Classes
class
MovieBoneAnimatorSystem

Constructors

functionsMovieBoneAnimatorSystem

Methods

functionsClearBonesfunctionsGetParentSpaceBonefunctionsSetParentSpaceBonefunctionsUpdateBones
MovieBoneAnimatorSystem
Coordinates playing bone animations from Sandbox.MovieMaker.MoviePlayers. Holds a Sandbox.MovieMaker.Properties.BoneAccessor for Sandbox.SkinnedModelRenderers in the scene, which store any movie-controlled bone transforms.
class Sandbox.MovieMaker.Properties .account_tree extends GameObjectSystem<T>
sealedSandbox.Engine

build Constructors 1

MovieBoneAnimatorSystem (scene)

functions Methods 4

ClearBones (renderer)
Clears all movie-driven bone transformations for the given .
GetParentSpaceBone (renderer, index)
Transform
Gets the current movie-driven parent-space transform for the given bone. If this bone isn't currently being controlled by a movie, returns its current transform.
SetParentSpaceBone (renderer, index, transform)
Sets the current movie-driven parent-space transform for the given bone.
UpdateBones ()
Applies any active movie-driven bone transformations.

Inheritance

GameObjectSystem
GameObjectSystem<T>
MovieBoneAnimatorSystem
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