.
Can be serialized to save which tracks are bound to which targets.
| Add |
|
| CreateTargets |
Creates any missing Sandbox.GameObjects or Sandbox.Components for the given <paramref name="clip" /> to target. |
| Deserialize |
|
| DestroyTargets |
Destroy any instances created by Sandbox.MovieMaker.TrackBinder.CreateTargets(Sandbox.MovieMaker.IMovieClip,System.Boolean,Sandbox.GameObject). |
| Get |
Gets or creates a target that maps to the given <paramref name="track" />.
The target might not be bound to anything in the scene yet, use Sandbox.MovieMaker.ITrackTarget.IsBound to check. |
| GetComponents |
Get all bound component references for tracks in the given <paramref name="clip" />. |
| GetEnumerator |
|
| GetProperties |
Get all property targets for tracks in the given <paramref name="clip" />. |
| GetReferences |
Get all reference targets for tracks in the given <paramref name="clip" />. |
| GetTrackId |
|
| GetTrackIds |
Finds track IDs currently explicitly bound to the given <paramref name="gameObjectOrComponent" />. |
| Serialize |
|
| TryGetBinding |
Returns true if there's an existing mapping for the given <paramref name="trackId" />,
and outputs that mapping as <paramref name="target" />. Note that <see langword="null" />
is a valid binding, to force a track to map to nothing. |