Summary
An area that influences the NavMesh generation.
Areas can be used to block off parts of the NavMesh.
Static areas have almost no performance overhead.
Moving areas at runtime will have an impact on performance if done excessively.
Properties
IsBlocker |
Whether navmesh generation in this area will be completly disabled.
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LinkedCollider |
The collider this area's shape is based on.
In almost every case, you will want to use a trigger collider for this.
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