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Api
Classes
PostProcessVolume
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Classes
class
PostProcessVolume
search
Constructors
functions
PostProcessVolume
Properties
data_object
BlendDistance
data_object
BlendWeight
data_object
EditorPreview
data_object
Priority
Methods
functions
GetWeight
PostProcessVolume
A volume that defines a region in the scene where post processing effects will be applied.
class
Sandbox
.
account_tree
extends
VolumeComponent
Sandbox.Engine
build
Constructors
1
PostProcessVolume
(
)
data_object
Properties
4
BlendDistance
float
Distance from the edge of the volume where blending starts. 0 means hard edge, higher values create softer transitions.
BlendWeight
float
Allows fading in and out
EditorPreview
bool
Preview the post processing when this object is selected in the editor, or when the editor camera is inside the volume.
Priority
int
Higher priority volumes override lower priority ones. The default priority is 0.
functions
Methods
1
GetWeight
(
pos
)
float
Get weight based on position
Inheritance
Component
VolumeComponent
PostProcessVolume
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