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Game Jam III
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Fri 25 Sep
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The jam is running. Build something, or play the entries.
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Api
Classes
Animation
Origin
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Classes
class
Animation
Constructors
functions
Animation
Properties
data_object
EffectiveLoopEnd
data_object
EffectiveLoopStart
data_object
FrameRate
data_object
Frames
data_object
IsAnimated
data_object
LoopEnd
data_object
LoopMode
data_object
LoopStart
data_object
Name
data_object
Origin
Origin
The point at which the rendered sprite is anchored from. This means scaling/rotating a sprite will do so around the origin.
property
Vector2
Origin
{
get
;
set
;
}
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