static Vector2 SpringDamp( Vector2 current, Vector2 target, Vector2 velocity, float deltaTime, float frequency, float damping )

Summary

Springly move towards the target vector

static Vector2 SpringDamp( Vector2 current, Vector2 target, Vector2 velocity, float smoothTime, float deltaTime, float frequency, float damping )

Obsolete

Use the overload without the 'smoothTime' parameter instead, as it is no longer needed.

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