- First public beta of Leaderboard Apocalypse
- Shared multiplayer lobby for up to 64 players
- Networked player characters with account outfits
- Global leaderboards with multiple absurd statistics
- Persistent player statistics
- Punching, damage, health regeneration, deaths and respawning
- Head growth after hitting walls
- Golden Duck interaction
- Physical leaderboard screens throughout the arena
- Combat HUD with health, kills and deaths
- Faster lobby discovery and host selection
- Player spawning and network ownership
- Loading behavior when matchmaking services are unavailable
- Avatar clothing loading for hosts, clients and late joiners
- Statistics synchronization between players
- Fixed players creating separate single-player lobbies
- Fixed matchmaking getting stuck on the loading screen
- Fixed player outfits not appearing
- Fixed players appearing as naked Citizen models
- Fixed duplicate player spawning for the same connection
- Long blocking matchmaking requests
- Premature avatar dressing before network ownership is assigned
- Online features require a connection to the s&box backend
- Global leaderboards may be unavailable while backend services are offline
- Peer-to-peer fallback lobbies may briefly take a few seconds to appear
- A single lobby is currently limited to 64 players
- Some visual assets and arena areas are still placeholders
- Balance, performance and statistics may change during the beta