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GameNetworkSystem
.Connect
static
void
Connect
(
System.UInt64
steamid
)
GameNetworkSystem
.Connect
static
void
Connect
(
string
target
)
User Comments
Properties
MapName
Methods
AcceptConnection
AddHandler
Broadcast
BroadcastRaw
Dispose
GetSnapshot
OnBecameHost
OnConnected
OnJoined
OnLeave
Push
Send
SetSnapshotAsync
Static Properties
IsActive
IsClient
IsConnecting
IsHost
Static Methods
Connect
CreateLobby
Disconnect
QueryLobbies
TryConnectSteamId