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SoundEvent
.Occlusion
bool
Occlusion
{
get
;
set
;
}
Description
Allow this sound to be occluded by geometry
Return
User Comments
Properties
AirAbsorption
Decibels
Distance
DistanceAttenuation
Falloff
Occlusion
OcclusionRadius
Pitch
Reflections
ResourceVersion
SelectionMode
Sounds
Transmission
UI
Volume