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Properties
AirAbsorption
Decibels
Distance
DistanceAttenuation
Falloff
Occlusion
OcclusionRadius
Pitch
Reflections
ResourceVersion
SelectionMode
Sounds
Transmission
UI
Volume
SoundEvent
.Sounds
List
<
SoundFile
>
Sounds
{
get
;
set
;
}
Description
A random sound from the list will be selected to be played.
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