Graphics

Rendering, shaders, visual effects, and post-processing in s&box.

Effects

Particle effects, beams, decals, and indirect lighting.

Post Processing

Screen-space effects like tonemapping, film grain, and custom post-processing.

Shader Graph

Visual node-based shader editor for creating custom materials.

Shaders

Writing shaders in code — HLSL shading models, render states, and GPU instancing.






Created 10 Apr 2026
Updated 10 Apr 2026